ENTERPRISE, Part 9ġ0 How to Build the U.S.S. ENTERPRISE, Part 8Ġ9 How to Build the U.S.S. ENTERPRISE, Part 7Ġ8 How to Build the U.S.S. ENTERPRISE, Part 6Ġ7 How to Build the U.S.S. ENTERPRISE, Part 5Ġ6 How to Build the U.S.S. ENTERPRISE, Part 4Ġ5 How to Build the U.S.S. ENTERPRISE, Part 3Ġ4 How to Build the U.S.S. ENTERPRISE, Part 2Ġ3 How to Build the U.S.S. ENTERPRISE, Part 1Ġ2 How to Build the U.S.S. The Enterprise is one of the most popular models to build and almost every modeller I know has built it or would like to build it, this tutorial started out as a record of how I build this model adding images of what I did as I went, so I could come back to it at any time and update my approach to building this or any model,Įxcellent Enterprise blueprints for this build.Ġ1 How to Build the U.S.S. The Enterprise was designed by Walter “Matt” Jefferies, and has gone on to become a hugely popular design, for over 40 years it has inspired generations of dreamers and designers in many fields from the plastic model hobbyist to the newer field of CGI 3D modelling. Enterprise NCC-1701, for my first tutorial design subject, I selected the famous USS Enterprise seen in the classic TV series Star Trek created and developed by Gene Roddenberry in 1964 with Desilu Productions studios and reached it audience in 1966 after its first pilot was considered too cerebral by NBC. This is my first tutorial using NewTek’s award-winning 3D modelling program called Lightwave3D and I have chosen the U.S.S. If you find this Tutorial useful, please consider a donation, Thanks